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Samat Imanalin
Technical game designer

Game designer

Looking for work in QA and Game Design

Samat Imanalin

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Projects

Railway Empire 2

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A strategy-management game where you take  control of a railway company and lead it to success in the late 19th and 20th centuries!

My role(s) - Game Balancing, QA
Team size - 30
Platform - PC(Steam)

Worked on
- Game Scenario balancing

- Game mechanics balancing

- Console compatibility QA

- Multiplayer QA

- Technical support

Child of Lothian

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A third-person stealth, in which the player tries to survive as the victim of a witch hunt on the streets of 19th century Edinburgh.

My role(s) - Technical game designer
Team size - 22

Platform - PC(Steam)

Worked on
- Level Design tools

- Player journal and other UI

- Game Audio implementation

- Prototyping player abilities

Osakabe

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A first-person horror, set in an decrepit Japanese castle, where the players needs to hide, evade and run away from the monster lurking in its walls.

My role(s) - Systems Desin, Game Audio
Team size - 21
Platform - PC(Itch,io)

Worked on
- Player Camera

-Player abilities, lantern, toy and the mirror

- Player feedback audio creation and implementation

- Ambient sound system

Get in touch
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My main focus lies in prototyping and implementing game features and systems. 

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I am looking for an entry level position in the games industry that would allow me to grow my skills and develop a specialization.

About me

Skills

Visual Scripting

Technical Design

Game Balancing

Production (Agile, Waterfall)

Quality Assurance

Game Audio asset creation/implementation

UI/UX design

Software

Documentation

Microsoft Office

Microsoft Excel

Photoshop

Project Management

Jira

Trello

Monday.com

Game Engine

Unreal Engine 5

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Source Control

Perforce

Git

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